Games by David Williamson
Zap, Blast, Loot is a procedurally generated twin-stick arcade-shooter. With it's unique Field-Of-View mechanic and procedurally generated levels you'll never know what surprises await you around the next corner. Collect weapons and equipment to help you in your mission. Pit yourself against a large array of aliens, robots, beasts, and worse. But most of all find those credits, after all a marine needs to get paid.
Hack, Slash, Loot, my first commercial game, and my most ambitious game at the time, was released in 2012 to a fantastic critical reception. It was picked up by Steam before Greenlight, and has been in several bundles including Indie Royale and Humble Bundle. The game is a single-player turn-based dungeon crawler.
Yesterday's news.. tomorrow! The Pig Ignorant Podcast is an indie-centric news and reviews podcast where Graham Goring (TT Fusion), Mark Foster (Titan Souls, Chroma), and I talk at length about things we have little to no knowledge of.
The Manchester Game Jam is a regular jam event that I and a few other local indie devs organise in the Manchester area. The events run over one or two days and has produced some great games, including two Ludum Dare jam winners.